[Target]PPD
[x86 or x64]x64
[Windows OS] Windows 10
[Content] After I log in and wait a while, a error appeared
[error.log exists] Yes
[What you did before error] I install the things I need like the guide has said
[PPD.ini] (refer attached PPD.ini)
~~Error log~~
9/1/2019 11:26:28 AM
FullName:PPD, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD\PPD.exe
Name:PPD.exe
FileVersion:1.0.0.0
ProductVersion:1.0.0.0
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:PPDFrameworkCore, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDInput, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDConfiguration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal
HRESULT: [0x8876086C], Module: [SharpDX.Direct3D9], ApiCode: [D3DERR_INVALIDCALL/InvalidCall], Message: Unknown
SharpDX
at SharpDX.Result.CheckError()
at SharpDX.Direct3D9.Device.CreateTexture(Int32 width, Int32 height, Int32 levels, Int32 usage, Format format, Pool pool, Texture textureOut, IntPtr sharedHandleRef)
at PPDFramework.Texture.DX9.TextureFactory.Create(PPDDevice device, Int32 width, Int32 height, Int32 level, Pool pool, Boolean pa)
at PPDFramework.Chars.CharCacheInfo.CreateTextureByWinAPI(PPDDevice device)
at PPDFramework.Chars.CharCacheInfo.CreateTexture(PPDDevice device, Direct2DImageEncoder encoder, SizeTextureManager sizeTextureManager)
at PPDFramework.Chars.CharCacheManager.GetCharCacheInfo(Char c, Single fontSize, String faceName)
at PPDFramework.TextureChar..ctor(PPDDevice device, Char c, Single x, Single y, Single fontsize, String facename, Color4 color)
at PPDFramework.TextureString.CreateText()
at PPDFramework.TextureString.InnerStruct()
at PPD.GameListPanel.GameInfoComponent..ctor(PPDDevice device, ResourceManager resourceManager, GameLoader gameLoader)
at PPD.GameListPanel.Add(GameLoader gl)
at PPD.GameListPanel.Load()
at PPD.HomeScene.Load()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Void CheckError()
------------------------------------------------------------------
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9/1/2019 11:26:29 AM
FullName:PPD, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD\PPD.exe
Name:PPD.exe
FileVersion:1.0.0.0
ProductVersion:1.0.0.0
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:PPDFrameworkCore, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDInput, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDConfiguration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal
Failed to reset device
PPDFramework
at PPDFramework.DX9.PPDDevice.ResetDevice()
at PPDFramework.GameCoreBase.Routine()
at PPDFramework.GameCore.Render()
at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents)
at PPDFramework.GameCore.Run()
at PPD.Program.Initialize(String[] args)
Void ResetDevice()
System.Collections.ListDictionaryInternal
HRESULT: [0x8876086C], Module: [SharpDX.Direct3D9], ApiCode: [D3DERR_INVALIDCALL/InvalidCall], Message: Unknown
SharpDX
at SharpDX.Result.CheckError()
at SharpDX.Direct3D9.Device.Reset(PresentParameters[] presentationParametersRef)
at PPDFramework.DX9.PPDDevice.ResetDevice()
Void CheckError()
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作成日時:2019-09-02 00:33:00 更新日時:2019-09-02 00:33:00