[Target]PPD
[x86 or x64] x86
[Windows OS] Windows 7 Starter
[Content] Cant logging in. keep fatal error.
[error.log exists]Yes
[What you did before error] Nothing special man, jst changing my screen size. :v
Please tell me how to fix this. ASAP. Thanks :D
[notepad][error]
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14/10/2015 16:59:47
FullName:PPD, Version=0.7.11.10, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD\PPD.exe
Name:PPD.exe
FileVersion:0.7.11.10
ProductVersion:0.7.11.10
RefAssembly:PPDFramework, Version=0.7.11.12, Culture=neutral, PublicKeyToken=null
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFrameworkCore, Version=0.7.11.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=0.7.10.10, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDInput, Version=0.7.8.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=0.7.11.9, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=0.7.11.7, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDConfiguration, Version=0.7.10.2, Culture=neutral, PublicKeyToken=null
RefAssembly:Effect2D, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Collections.ListDictionaryInternal
Unknown: n/a (-2004287465)
SlimDX
at SlimDX.Result.Throw[T](Object dataKey, Object dataValue)
at SlimDX.Result.Record[T](Int32 hr, Boolean failed, Object dataKey, Object dataValue)
at SlimDX.DirectSound.SoundBuffer.Play(Int32 priority, PlayFlags flags)
at PPDSound.Sound.Play(String filename, Int32 vol, Double playRatio, Boolean checkError)
at PPDSound.Sound.Play(String filename, Int32 vol)
at PPD.HomeBottomMenu.HomeUnderMenu_Inputed(IFocusable sender, InputEventArgs args)
at PPDFramework.FocusableGameComponent.OnProcessInput(InputInfoBase inputInfo)
at PPDFramework.FocusableGameComponent.ProcessInput(InputInfoBase inputInfo)
at PPDFramework.FocusManager.ProcessInput(InputInfoBase inputInfo)
at PPD.HomeScene.Update(InputInfoBase inputInfo, MouseInfo mouseInfo)
at PPDFramework.SceneManager.Update(InputInfoBase inputInfo, MouseInfo mouseInfo, Device device, Sprite sprite, ISound sound)
at PPD.MyGame.Update()
at PPD.Game.Routin()
at SlimDX.Windows.MessagePump.IdleHandler.OnIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at SlimDX.Windows.MessagePump.Run(Form form, MainLoop mainLoop)
at PPD.Game.Run()
at PPD.Program.Initialize(String[] args)
Void Throw[T](System.Object, System.Object)
------------------------------------------------------------------
------------------------------------------------------------------
14/10/2015 17:00:43
FullName:PPD, Version=0.7.11.10, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD\PPD.exe
Name:PPD.exe
FileVersion:0.7.11.10
ProductVersion:0.7.11.10
RefAssembly:PPDFramework, Version=0.7.11.12, Culture=neutral, PublicKeyToken=null
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFrameworkCore, Version=0.7.11.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=0.7.10.10, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDInput, Version=0.7.8.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=0.7.11.9, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=0.7.11.7, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDConfiguration, Version=0.7.10.2, Culture=neutral, PublicKeyToken=null
RefAssembly:Effect2D, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Collections.ListDictionaryInternal
Unknown: n/a (-2004287465)
SlimDX
at SlimDX.Result.Throw[T](Object dataKey, Object dataValue)
at SlimDX.Result.Record[T](Int32 hr, Boolean failed, Object dataKey, Object dataValue)
at SlimDX.DirectSound.SoundBuffer.Play(Int32 priority, PlayFlags flags)
at PPDSound.Sound.Play(String filename, Int32 vol, Double playRatio, Boolean checkError)
at PPDSound.Sound.Play(String filename, Int32 vol)
at PPD.HomeBottomMenu.HomeUnderMenu_Inputed(IFocusable sender, InputEventArgs args)
at PPDFramework.FocusableGameComponent.OnProcessInput(InputInfoBase inputInfo)
at PPDFramework.FocusableGameComponent.ProcessInput(InputInfoBase inputInfo)
at PPDFramework.FocusManager.ProcessInput(InputInfoBase inputInfo)
at PPD.HomeScene.Update(InputInfoBase inputInfo, MouseInfo mouseInfo)
at PPDFramework.SceneManager.Update(InputInfoBase inputInfo, MouseInfo mouseInfo, Device device, Sprite sprite, ISound sound)
at PPD.MyGame.Update()
at PPD.Game.Routin()
at SlimDX.Windows.MessagePump.IdleHandler.OnIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at SlimDX.Windows.MessagePump.Run(Form form, MainLoop mainLoop)
at PPD.Game.Run()
at PPD.Program.Initialize(String[] args)
Void Throw[T](System.Object, System.Object)
------------------------------------------------------------------------------------------------------------------------------------
14/10/2015 17:15:50
FullName:PPD, Version=0.7.11.10, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC_backup\PPD\PPD.exe
Name:PPD.exe
FileVersion:0.7.11.10
ProductVersion:0.7.11.10
RefAssembly:PPDFramework, Version=0.7.11.12, Culture=neutral, PublicKeyToken=null
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFrameworkCore, Version=0.7.11.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=0.7.10.10, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDInput, Version=0.7.8.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=0.7.11.9, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=0.7.11.7, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDConfiguration, Version=0.7.10.2, Culture=neutral, PublicKeyToken=null
RefAssembly:Effect2D, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Collections.ListDictionaryInternal
Unknown: n/a (-2004287465)
SlimDX
at SlimDX.Result.Throw[T](Object dataKey, Object dataValue)
at SlimDX.Result.Record[T](Int32 hr, Boolean failed, Object dataKey, Object dataValue)
at SlimDX.DirectSound.SoundBuffer.Play(Int32 priority, PlayFlags flags)
at PPDSound.Sound.Play(String filename, Int32 vol, Double playRatio, Boolean checkError)
at PPDSound.Sound.Play(String filename, Int32 vol)
at PPD.HomeBottomMenu.HomeUnderMenu_Inputed(IFocusable sender, InputEventArgs args)
at PPDFramework.FocusableGameComponent.OnProcessInput(InputInfoBase inputInfo)
at PPDFramework.FocusableGameComponent.ProcessInput(InputInfoBase inputInfo)
at PPDFramework.FocusManager.ProcessInput(InputInfoBase inputInfo)
at PPD.HomeScene.Update(InputInfoBase inputInfo, MouseInfo mouseInfo)
at PPDFramework.SceneManager.Update(InputInfoBase inputInfo, MouseInfo mouseInfo, Device device, Sprite sprite, ISound sound)
at PPD.MyGame.Update()
at PPD.Game.Routin()
at SlimDX.Windows.MessagePump.IdleHandler.OnIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at SlimDX.Windows.MessagePump.Run(Form form, MainLoop mainLoop)
at PPD.Game.Run()
at PPD.Program.Initialize(String[] args)
Void Throw[T](System.Object, System.Object)
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作成日時:2015-10-14 19:49:09 更新日時:2015-10-14 19:54:44