新規プロジェクト作成後、設定ファイルライタを開くと高確率で致命的なエラーを吐いて落ちます。
エラーが出るのは最初の1回のみで、その後は落ちなくなります。
ちなみにwin8.1です。
2015/08/14 5:05:42
FullName:PPDEditor, Version=0.7.11.4, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD\PPDEditor.exe
Name:PPDEditor.exe
FileVersion:0.7.11.4
ProductVersion:0.7.11.4
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:FlowScriptControl, Version=3.2.4.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:WeifenLuo.WinFormsUI.Docking, Version=2.8.0.0, Culture=neutral, PublicKeyToken=5cded1a1a0a7b481
RefAssembly:PPDEditorCommon, Version=0.7.10.3, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDCoreModel, Version=0.7.11.7, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDFramework, Version=0.7.11.12, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9
RefAssembly:Effect2D, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=0.7.11.9, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDCore, Version=0.7.11.12, Culture=neutral, PublicKeyToken=null
RefAssembly:FlowScriptDrawControl, Version=3.2.1.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Windows.Forms.DataVisualization, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
RefAssembly:PPDConfiguration, Version=0.7.10.2, Culture=neutral, PublicKeyToken=null
RefAssembly:FlowScriptEngine, Version=3.3.2.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:BezierDrawControl, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDInput, Version=0.7.8.0, Culture=neutral, PublicKeyToken=null
RefAssembly:GalaSoft.MvvmLight, Version=4.4.32.18939, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Xml.Linq, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDPack, Version=0.6.13.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
RefAssembly:PPDFrameworkCore, Version=0.7.11.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=0.7.11.7, Culture=neutral, PublicKeyToken=null
RefAssembly:BezierCaliculator, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal
D3DERR_INVALIDCALL: Invalid call (-2005530516)
SlimDX
場所 SlimDX.Result.Throw[T](Object dataKey, Object dataValue)
場所 SlimDX.Result.Record[T](Int32 hr, Boolean failed, Object dataKey, Object dataValue)
場所 SlimDX.Direct3D9.Sprite..ctor(Device device)
場所 PPDEditor.MyGame.OnResetDevice()
場所 PPDEditor.Game.resetDevice()
場所 PPDEditor.Game.Run()
場所 PPDEditor.Program.Main()
Void Throw[T](System.Object, System.Object)
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作成日時:2015-08-14 05:40:19 更新日時:2015-08-14 05:40:19