マルチプレー中に以下の内容でエラー落ちしてしまいました。
どうすれば直りますか?
FullName:PPD, Version=0.6.11.11, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD\PPD.exe
Name:PPD.exe
FileVersion:0.6.11.11
ProductVersion:0.6.11.11
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFramework, Version=0.6.11.11, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:DirectShow, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDShareComponent, Version=0.6.11.8, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDInput, Version=0.6.10.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=0.6.11.5, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:Effect2D, Version=1.5.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:ErrorHandle, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal
Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
mscorlib
at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at PPDMulti.SongSelectComponent.get_CurrentComponent()
at PPDMulti.SongSelectComponent.GenerateSongInformation()
at PPDMulti.SongSelectComponent.SongSelectComponent_Inputed(IFocusable sender, InputEventArgs args)
at PPDFramework.FocusableGameComponent.OnProcessInput(InputInfoBase inputInfo)
at PPDFramework.FocusableGameComponent.ProcessInput(InputInfoBase inputInfo)
at PPDFramework.FocusManager.ProcessInput(InputInfoBase inputInfo)
at PPDMulti.Menu.Update(InputInfoBase inputInfo, MouseInfo mouseInfo)
at PPDFramework.SceneManager.Update(InputInfoBase inputInfo, MouseInfo mouseInfo, Device device, Sprite sprite, ISound sound)
at PPD.MyGame.Update()
at PPD.Game.Routin()
at SlimDX.Windows.MessagePump.IdleHandler.OnIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at SlimDX.Windows.MessagePump.Run(Form form, MainLoop mainLoop)
at PPD.Game.Run()
at PPD.Program.Initialize(String[] args)
Void ThrowArgumentOutOfRangeException()
作成日時:2013-11-12 20:20:25 更新日時:2013-11-12 20:20:25