here is the error log:
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10/5/2022 3:26:57 PM
FullName:PPD, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD\PPD.exe
Name:PPD.exe
FileVersion:1.1.0.0
ProductVersion:1.1.0.0
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFramework, Version=1.1.1.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:PPDFrameworkCore, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDInput, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDConfiguration, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:Effect2D, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal
HRESULT: [0x80040209], Module: [SharpDX.DirectInput], ApiCode: [DIERR_UNPLUGGED/Unplugged], Message: An interface has too many methods to fire events from
SharpDX
at SharpDX.Result.CheckError()
at SharpDX.DirectInput.Device.Acquire()
at PPDInput.InputBase.set_AssignMode(Boolean value)
at PPD.SettingPanel.ChangeKeyConfigSprite.UpdateImpl()
at PPDFramework.GameComponent.UpdateSelfAfterChildren()
at PPDFramework.GameComponent.UpdateChildren()
at PPDFramework.GameComponent.Update()
at PPDFramework.GameComponent.UpdateChildren()
at PPDFramework.GameComponent.Update()
at PPDFramework.GameComponent.UpdateChildren()
at PPDFramework.GameComponent.Update()
at PPDFramework.SceneManager.Update(InputInfoBase inputInfo, MouseInfo mouseInfo, ISound sound)
at PPD.MyGame.Update()
at PPDFramework.GameCoreBase.Routine()
at PPDFramework.GameCore.Render()
at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents)
at PPDFramework.GameCore.Run()
at PPD.Program.Initialize(String[] args)
Void CheckError()
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作成日時:2022-10-06 07:28:32 更新日時:2022-10-06 07:28:32