I need help error.log

[Target]PPD
[x86 or x64] x64
[Windows OS] Windows 10
[Content]Whenever I need to Enable the shader. The game always crash
[error.log exists]Yes
[What you did before error] I disable shader and then whenever I enable it again. It's always crash

error.log:

26/8/2020 9:06:14 PM
FullName:PPD, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD 1.0\PPD\PPD.exe
Name:PPD.exe
FileVersion:1.0.0.0
ProductVersion:1.0.0.0
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:PPDFrameworkCore, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDInput, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDConfiguration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal

Object reference not set to an instance of an object.
PPDCore
at PPDCore.MarkConnectionCommon..ctor(PPDDevice device, ResourceManager resourceManager)
at PPDCore.MarkManager.InnerStruct(PPDGameUtility gameutility, ResourceManager resourceManager, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager)
at PPDCore.MarkManager..ctor(PPDDevice device, ResourceManager resourceManager, PPDGameUtility gameutility, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager, Stream stream)
at PPDCore.MainGameComponent.Initialize(Boolean play, Boolean isGhost, Dictionary`2 scriptItems)
at PPDCore.MainGame.Load()
at PPDFramework.SceneManager.<>c__DisplayClass43_0.<InnerPrepareNextScene>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Void .ctor(PPDFramework.PPDDevice, PPDFramework.Resource.ResourceManager)
------------------------------------------------------------------
------------------------------------------------------------------
26/8/2020 9:07:16 PM
FullName:PPD, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD 1.0\PPD\PPD.exe
Name:PPD.exe
FileVersion:1.0.0.0
ProductVersion:1.0.0.0
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:PPDFrameworkCore, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDInput, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDConfiguration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal

Object reference not set to an instance of an object.
PPDCore
at PPDCore.MarkConnectionCommon..ctor(PPDDevice device, ResourceManager resourceManager)
at PPDCore.MarkManager.InnerStruct(PPDGameUtility gameutility, ResourceManager resourceManager, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager)
at PPDCore.MarkManager..ctor(PPDDevice device, ResourceManager resourceManager, PPDGameUtility gameutility, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager, Stream stream)
at PPDCore.MainGameComponent.Initialize(Boolean play, Boolean isGhost, Dictionary`2 scriptItems)
at PPDCore.MainGame.Load()
at PPDFramework.SceneManager.<>c__DisplayClass43_0.<InnerPrepareNextScene>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Void .ctor(PPDFramework.PPDDevice, PPDFramework.Resource.ResourceManager)
------------------------------------------------------------------
------------------------------------------------------------------
26/8/2020 9:08:15 PM
FullName:PPD, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD 1.0\PPD\PPD.exe
Name:PPD.exe
FileVersion:1.0.0.0
ProductVersion:1.0.0.0
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:PPDFrameworkCore, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDInput, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDConfiguration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal

Object reference not set to an instance of an object.
PPDCore
at PPDCore.MarkConnectionCommon..ctor(PPDDevice device, ResourceManager resourceManager)
at PPDCore.MarkManager.InnerStruct(PPDGameUtility gameutility, ResourceManager resourceManager, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager)
at PPDCore.MarkManager..ctor(PPDDevice device, ResourceManager resourceManager, PPDGameUtility gameutility, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager, Stream stream)
at PPDCore.MainGameComponent.Initialize(Boolean play, Boolean isGhost, Dictionary`2 scriptItems)
at PPDCore.MainGame.Load()
at PPDFramework.SceneManager.<>c__DisplayClass43_0.<InnerPrepareNextScene>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Void .ctor(PPDFramework.PPDDevice, PPDFramework.Resource.ResourceManager)
------------------------------------------------------------------
------------------------------------------------------------------
26/8/2020 9:09:01 PM
FullName:PPD, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD 1.0\PPD\PPD.exe
Name:PPD.exe
FileVersion:1.0.0.0
ProductVersion:1.0.0.0
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:PPDFrameworkCore, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDInput, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDConfiguration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal

Object reference not set to an instance of an object.
PPDCore
at PPDCore.MarkConnectionCommon..ctor(PPDDevice device, ResourceManager resourceManager)
at PPDCore.MarkManager.InnerStruct(PPDGameUtility gameutility, ResourceManager resourceManager, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager)
at PPDCore.MarkManager..ctor(PPDDevice device, ResourceManager resourceManager, PPDGameUtility gameutility, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager, Stream stream)
at PPDCore.MainGameComponent.Initialize(Boolean play, Boolean isGhost, Dictionary`2 scriptItems)
at PPDCore.MainGame.Load()
at PPDFramework.SceneManager.<>c__DisplayClass43_0.<InnerPrepareNextScene>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Void .ctor(PPDFramework.PPDDevice, PPDFramework.Resource.ResourceManager)
------------------------------------------------------------------
------------------------------------------------------------------
26/8/2020 9:12:56 PM
FullName:PPD, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD 1.0\PPD\PPD.exe
Name:PPD.exe
FileVersion:1.0.0.0
ProductVersion:1.0.0.0
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:PPDFrameworkCore, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDInput, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDConfiguration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal

Object reference not set to an instance of an object.
PPDCore
at PPDCore.MarkConnectionCommon..ctor(PPDDevice device, ResourceManager resourceManager)
at PPDCore.MarkManager.InnerStruct(PPDGameUtility gameutility, ResourceManager resourceManager, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager)
at PPDCore.MarkManager..ctor(PPDDevice device, ResourceManager resourceManager, PPDGameUtility gameutility, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager, Stream stream)
at PPDCore.MainGameComponent.Initialize(Boolean play, Boolean isGhost, Dictionary`2 scriptItems)
at PPDCore.MainGame.Load()
at PPDFramework.SceneManager.<>c__DisplayClass43_0.<InnerPrepareNextScene>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Void .ctor(PPDFramework.PPDDevice, PPDFramework.Resource.ResourceManager)
------------------------------------------------------------------
------------------------------------------------------------------
26/8/2020 9:14:05 PM
FullName:PPD, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD 1.0\PPD\PPD.exe
Name:PPD.exe
FileVersion:1.0.0.0
ProductVersion:1.0.0.0
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:PPDFrameworkCore, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDInput, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDConfiguration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal

Object reference not set to an instance of an object.
PPDCore
at PPDCore.MarkConnectionCommon..ctor(PPDDevice device, ResourceManager resourceManager)
at PPDCore.MarkManager.InnerStruct(PPDGameUtility gameutility, ResourceManager resourceManager, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager)
at PPDCore.MarkManager..ctor(PPDDevice device, ResourceManager resourceManager, PPDGameUtility gameutility, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager, Stream stream)
at PPDCore.MainGameComponent.Initialize(Boolean play, Boolean isGhost, Dictionary`2 scriptItems)
at PPDCore.MainGame.Load()
at PPDFramework.SceneManager.<>c__DisplayClass43_0.<InnerPrepareNextScene>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Void .ctor(PPDFramework.PPDDevice, PPDFramework.Resource.ResourceManager)
------------------------------------------------------------------
------------------------------------------------------------------
26/8/2020 9:22:43 PM
FullName:PPD, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD 1.0\PPD\PPD.exe
Name:PPD.exe
FileVersion:1.0.0.0
ProductVersion:1.0.0.0
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:PPDFrameworkCore, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDInput, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDConfiguration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal

Object reference not set to an instance of an object.
PPDCore
at PPDCore.MarkConnectionCommon..ctor(PPDDevice device, ResourceManager resourceManager)
at PPDCore.MarkManager.InnerStruct(PPDGameUtility gameutility, ResourceManager resourceManager, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager)
at PPDCore.MarkManager..ctor(PPDDevice device, ResourceManager resourceManager, PPDGameUtility gameutility, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager, Stream stream)
at PPDCore.MainGameComponent.Initialize(Boolean play, Boolean isGhost, Dictionary`2 scriptItems)
at PPDCore.MainGame.Load()
at PPDFramework.SceneManager.<>c__DisplayClass43_0.<InnerPrepareNextScene>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Void .ctor(PPDFramework.PPDDevice, PPDFramework.Resource.ResourceManager)
------------------------------------------------------------------
------------------------------------------------------------------
26/8/2020 9:26:05 PM
FullName:PPD, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD 1.0\PPD\PPD.exe
Name:PPD.exe
FileVersion:1.0.0.0
ProductVersion:1.0.0.0
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:PPDFrameworkCore, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDInput, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDConfiguration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal

Object reference not set to an instance of an object.
PPDCore
at PPDCore.MarkConnectionCommon..ctor(PPDDevice device, ResourceManager resourceManager)
at PPDCore.MarkManager.InnerStruct(PPDGameUtility gameutility, ResourceManager resourceManager, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager)
at PPDCore.MarkManager..ctor(PPDDevice device, ResourceManager resourceManager, PPDGameUtility gameutility, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager, Stream stream)
at PPDCore.MainGameComponent.Initialize(Boolean play, Boolean isGhost, Dictionary`2 scriptItems)
at PPDCore.MainGame.Load()
at PPDFramework.SceneManager.<>c__DisplayClass43_0.<InnerPrepareNextScene>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Void .ctor(PPDFramework.PPDDevice, PPDFramework.Resource.ResourceManager)
------------------------------------------------------------------
------------------------------------------------------------------
26/8/2020 9:27:33 PM
FullName:PPD, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Assembly:C:\KHC\PPD 1.0\PPD\PPD.exe
Name:PPD.exe
FileVersion:1.0.0.0
ProductVersion:1.0.0.0
RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:PPDShareComponent, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
RefAssembly:PPDFrameworkCore, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
RefAssembly:PPDInput, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDSound, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDMovie, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:PPDConfiguration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null
RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null
System.Collections.ListDictionaryInternal

Object reference not set to an instance of an object.
PPDCore
at PPDCore.MarkConnectionCommon..ctor(PPDDevice device, ResourceManager resourceManager)
at PPDCore.MarkManager.InnerStruct(PPDGameUtility gameutility, ResourceManager resourceManager, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager)
at PPDCore.MarkManager..ctor(PPDDevice device, ResourceManager resourceManager, PPDGameUtility gameutility, RandomChangeManager randomChangeManager, PPDEffectManager ppdem, MarkImagePathsBase imagepathes, MainGameConfigBase config, FlowScriptManager scriptManager, Stream stream)
at PPDCore.MainGameComponent.Initialize(Boolean play, Boolean isGhost, Dictionary`2 scriptItems)
at PPDCore.MainGame.Load()
at PPDFramework.SceneManager.<>c__DisplayClass43_0.<InnerPrepareNextScene>b__0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Void .ctor(PPDFramework.PPDDevice, PPDFramework.Resource.ResourceManager)
------------------------------------------------------------------
作成日時:2020-08-26 23:32:09 更新日時:2020-08-27 00:11:07