------------------------------------------------------------------ 11/18/2017 7:53:41 PM FullName:PPD, Version=0.9.0.5, Culture=neutral, PublicKeyToken=null Assembly:C:\KHC\PPD\PPD.exe Name:PPD.exe FileVersion:0.9.0.5 ProductVersion:0.9.0.5 RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDFramework, Version=0.9.0.5, Culture=neutral, PublicKeyToken=null RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDShareComponent, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1 RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1 RefAssembly:PPDFrameworkCore, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a RefAssembly:PPDInput, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDSound, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDMovie, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDConfiguration, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null System.Collections.ListDictionaryInternal Destination array was not long enough. Check destIndex and length, and the array's lower bounds. mscorlib at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at PPDFramework.Sprites.SpriteBatch.WriteToVertex(Int32 spriteOffset, Int32 spriteCount, Int32& vertexPos, Int32& indexPos) at PPDFramework.Sprites.SpriteBatch.FlushImpl() at PPDFramework.DX9.PPDDevice.DrawEnd() at PPDFramework.GameCoreBase.Routine() at PPDFramework.GameCore.Render() at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents) at PPDFramework.GameCore.Run() at PPD.Program.Initialize(String[] args) Void Copy(System.Array, Int32, System.Array, Int32, Int32, Boolean) ------------------------------------------------------------------ ------------------------------------------------------------------ 11/18/2017 7:57:37 PM FullName:PPD, Version=0.9.0.5, Culture=neutral, PublicKeyToken=null Assembly:C:\KHC\PPD\PPD.exe Name:PPD.exe FileVersion:0.9.0.5 ProductVersion:0.9.0.5 RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDFramework, Version=0.9.0.5, Culture=neutral, PublicKeyToken=null RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDShareComponent, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1 RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1 RefAssembly:PPDFrameworkCore, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a RefAssembly:PPDInput, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDSound, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDMovie, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDConfiguration, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null System.Collections.ListDictionaryInternal Destination array was not long enough. Check destIndex and length, and the array's lower bounds. mscorlib at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at PPDFramework.Sprites.SpriteBatch.WriteToVertex(Int32 spriteOffset, Int32 spriteCount, Int32& vertexPos, Int32& indexPos) at PPDFramework.Sprites.SpriteBatch.FlushImpl() at PPDFramework.DX9.PPDDevice.DrawEnd() at PPDFramework.GameCoreBase.Routine() at PPDFramework.GameCore.Render() at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents) at PPDFramework.GameCore.Run() at PPD.Program.Initialize(String[] args) Void Copy(System.Array, Int32, System.Array, Int32, Int32, Boolean) ------------------------------------------------------------------ ------------------------------------------------------------------ 11/18/2017 8:00:57 PM FullName:PPD, Version=0.9.0.5, Culture=neutral, PublicKeyToken=null Assembly:C:\KHC\PPD\PPD.exe Name:PPD.exe FileVersion:0.9.0.5 ProductVersion:0.9.0.5 RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDFramework, Version=0.9.0.5, Culture=neutral, PublicKeyToken=null RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDShareComponent, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1 RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1 RefAssembly:PPDFrameworkCore, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a RefAssembly:PPDInput, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDSound, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDMovie, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDConfiguration, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null System.Collections.ListDictionaryInternal Destination array was not long enough. Check destIndex and length, and the array's lower bounds. mscorlib at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at PPDFramework.Sprites.SpriteBatch.WriteToVertex(Int32 spriteOffset, Int32 spriteCount, Int32& vertexPos, Int32& indexPos) at PPDFramework.Sprites.SpriteBatch.FlushImpl() at PPDFramework.DX9.PPDDevice.DrawEnd() at PPDFramework.GameCoreBase.Routine() at PPDFramework.GameCore.Render() at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents) at PPDFramework.GameCore.Run() at PPD.Program.Initialize(String[] args) Void Copy(System.Array, Int32, System.Array, Int32, Int32, Boolean) ------------------------------------------------------------------ ------------------------------------------------------------------ 11/18/2017 8:03:13 PM FullName:PPD, Version=0.9.0.5, Culture=neutral, PublicKeyToken=null Assembly:C:\KHC\PPD\PPD.exe Name:PPD.exe FileVersion:0.9.0.5 ProductVersion:0.9.0.5 RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDFramework, Version=0.9.0.5, Culture=neutral, PublicKeyToken=null RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDShareComponent, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1 RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1 RefAssembly:PPDFrameworkCore, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a RefAssembly:PPDInput, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDSound, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDMovie, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDConfiguration, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null System.Collections.ListDictionaryInternal Destination array was not long enough. Check destIndex and length, and the array's lower bounds. mscorlib at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at PPDFramework.Sprites.SpriteBatch.WriteToVertex(Int32 spriteOffset, Int32 spriteCount, Int32& vertexPos, Int32& indexPos) at PPDFramework.Sprites.SpriteBatch.FlushImpl() at PPDFramework.DX9.PPDDevice.DrawEnd() at PPDFramework.GameCoreBase.Routine() at PPDFramework.GameCore.Render() at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents) at PPDFramework.GameCore.Run() at PPD.Program.Initialize(String[] args) Void Copy(System.Array, Int32, System.Array, Int32, Int32, Boolean) ------------------------------------------------------------------ ------------------------------------------------------------------ 11/18/2017 8:05:53 PM FullName:PPD, Version=0.9.0.5, Culture=neutral, PublicKeyToken=null Assembly:C:\KHC\PPD\PPD.exe Name:PPD.exe FileVersion:0.9.0.5 ProductVersion:0.9.0.5 RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDFramework, Version=0.9.0.5, Culture=neutral, PublicKeyToken=null RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDShareComponent, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1 RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1 RefAssembly:PPDFrameworkCore, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a RefAssembly:PPDInput, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDSound, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDMovie, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDConfiguration, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null System.Collections.ListDictionaryInternal Destination array was not long enough. Check destIndex and length, and the array's lower bounds. mscorlib at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at PPDFramework.Sprites.SpriteBatch.WriteToVertex(Int32 spriteOffset, Int32 spriteCount, Int32& vertexPos, Int32& indexPos) at PPDFramework.Sprites.SpriteBatch.FlushImpl() at PPDFramework.DX9.PPDDevice.DrawEnd() at PPDFramework.GameCoreBase.Routine() at PPDFramework.GameCore.Render() at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents) at PPDFramework.GameCore.Run() at PPD.Program.Initialize(String[] args) Void Copy(System.Array, Int32, System.Array, Int32, Int32, Boolean) ------------------------------------------------------------------ ------------------------------------------------------------------ 11/18/2017 8:08:25 PM FullName:PPD, Version=0.9.0.5, Culture=neutral, PublicKeyToken=null Assembly:C:\KHC\PPD\PPD.exe Name:PPD.exe FileVersion:0.9.0.5 ProductVersion:0.9.0.5 RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDFramework, Version=0.9.0.5, Culture=neutral, PublicKeyToken=null RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDShareComponent, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:SharpDX.DirectInput, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1 RefAssembly:SharpDX.Mathematics, Version=3.1.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1 RefAssembly:PPDFrameworkCore, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a RefAssembly:PPDInput, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDSound, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDMovie, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDConfiguration, Version=0.9.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:ErrorHandle, Version=1.1.2.0, Culture=neutral, PublicKeyToken=null RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:Effect2D, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null System.Collections.ListDictionaryInternal Destination array was not long enough. Check destIndex and length, and the array's lower bounds. mscorlib at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at PPDFramework.Sprites.SpriteBatch.WriteToVertex(Int32 spriteOffset, Int32 spriteCount, Int32& vertexPos, Int32& indexPos) at PPDFramework.Sprites.SpriteBatch.FlushImpl() at PPDFramework.DX9.PPDDevice.DrawEnd() at PPDFramework.GameCoreBase.Routine() at PPDFramework.GameCore.Render() at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents) at PPDFramework.GameCore.Run() at PPD.Program.Initialize(String[] args) Void Copy(System.Array, Int32, System.Array, Int32, Int32, Boolean) ------------------------------------------------------------------