2015/07/24 19:44:20 FullName:PPD, Version=0.7.11.10, Culture=neutral, PublicKeyToken=null Assembly:C:\KHC\PPD\PPD.exe Name:PPD.exe FileVersion:0.7.11.10 ProductVersion:0.7.11.10 RefAssembly:PPDFramework, Version=0.7.11.10, Culture=neutral, PublicKeyToken=null RefAssembly:mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDFrameworkCore, Version=0.7.11.0, Culture=neutral, PublicKeyToken=null RefAssembly:System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9 RefAssembly:System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 RefAssembly:PPDShareComponent, Version=0.7.10.10, Culture=neutral, PublicKeyToken=null RefAssembly:PPDInput, Version=0.7.8.0, Culture=neutral, PublicKeyToken=null RefAssembly:PPDSound, Version=0.7.11.9, Culture=neutral, PublicKeyToken=null RefAssembly:PPDMovie, Version=0.7.11.7, Culture=neutral, PublicKeyToken=null RefAssembly:System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a RefAssembly:PPDConfiguration, Version=0.7.10.2, Culture=neutral, PublicKeyToken=null RefAssembly:Effect2D, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null RefAssembly:ErrorHandle, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null RefAssembly:System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 System.Collections.ListDictionaryInternal インデックスが配列の境界外です。 PPDCore 場所 PPDCore.SlideExMark.GetPressedSlidePosition(Int32 pressingFrame) 場所 PPDCore.MarkManager.Update(Single time, Boolean[] b, Boolean[] released) 場所 PPDCore.MainGameComponent.UpdateImpl(Single time, InputInfoBase inputInfo) 場所 PPDCore.MainGameComponent.PreUpdate(Single time, InputInfoBase inputInfo, Action`1 progressCallback) 場所 PPDCore.MainGameComponent.Update(InputInfoBase inputInfo, MouseInfo mouseInfo) 場所 PPDCore.MainGame.Update(InputInfoBase inputInfo, MouseInfo mouseInfo) 場所 PPDSingle.MainGame.Update(InputInfoBase inputInfo, MouseInfo mouseInfo) 場所 PPDFramework.SceneManager.Update(InputInfoBase inputInfo, MouseInfo mouseInfo, Device device, Sprite sprite, ISound sound) 場所 PPD.MyGame.Update() 場所 PPD.Game.Routin() 場所 SlimDX.Windows.MessagePump.IdleHandler.OnIdle(Object sender, EventArgs e) 場所 System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) 場所 System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) 場所 System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) 場所 System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) 場所 PPD.Program.Initialize(String[] args) SlimDX.Vector2 GetPressedSlidePosition(Int32)